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CORE: Neurolink

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Devlog

  • Public Alpha update
    October 29, 2023 by Lancelot#development, #update, #roguelike, #roguelite, #pixel art
    We have pushed a new public alpha out with a HUGE overhaul in many areas. These areas include: - A brand new story mode, although not a final representation of what is to come in the demo, we are very... Continue reading
  • Bug fixes
    November 27, 2022 by Lancelot#2d, #pixel art, #bug fix, #deckbuilding roguelite
    We have fixed a couple of things from the last build: - The confirm button in the map scene, it's now there, and working. - The overhead icons had an issue with desyncing on discarding skills. That is... Continue reading
  • CORE: Early build public release!
    November 26, 2022 by Lancelot#pixel art, #2d, #indie
    This is our first public release of a super early test build of our game. We have been working on this for many long months and we're excited to continue developing this into an amazing release... Continue reading
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